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Shaun Sheppard is an indie founder and long-time multiplayer game developer across various studio settings. He worked on netcode for Party Animals, served as Lead Engineer for Smolbound, and was Technical Director on a warehouse-scale, tetherless VR platform with full-body mocap used by international government agencies. Shaun authored the GONet multiplayer netcode library and was the lead dev of DAJIMO, an FPS demo for GONet. He’s shipped multiple entertainment and simulation titles.