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Claire is an experienced art director and character designer passionate about making art at the highest level with top talent and industry leading techniques. She has 5+ years in the gaming industry and over 16 years of experience in the animation industry. As a game art director, she has shipped over 50 titles for Big Fish and Product Madness. She works with international teams of artists, animators and designers to create top performing games through a combination of compelling art and excellent game play. Claire believes that cultivating relationships and collaborating are key to building teams that produce top level games.