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Semi-retired now but previously co-founder and Vice President at Tripwire Interactive, that was launched in 2005, after winning Nvidia's "$1,000,000 Make Something Unreal" contest. We produced our first title (Red Orchestra: Ostfront 41-45) in 2006, followed by Killing Floor in 2009. Then Red Orchestra 2: Heroes of Stalingrad in 2011 (PC Gamer's Multiplayer Game of the Year) and Rising Storm in 2013 (PC Gamer's Multiplayer Game of the Year, again). Killing Floor 2 released into Steam Early Access in April 2015, announced for PS4 as well. With Killing Floor, we started publishing our own titles, followed by publishing ACE Team's Zeno Clash in 2010, with the latest MSU winner - The Ball - following on - and more to come. Tripwire Interactive was aquired by Embrace Group in August 2022.